Start Date:11/18/2021
Start Time:11:00 AM EST
Duration:60 minutes
Abstract:
As the US DoD transitions into a data-centric enterprise, deriving real-time intelligence from a vast array of multi-supplier, multi-service, and multi-national sensing assets, it must also evolve its training systems to enable “train as you fight” scenarios. In addition, it must include mission command and control (C2) scenarios that span the tactical edge over LAN, WAN, and cloud networks with disconnected, congested, and intermittent data delivery environments. As an added complexity, the networks supporting these scenarios need to be built upon a Zero-Trust foundation, efficiently securing data elements with appropriate authentication, access control, and supplier and data element specific cryptography.
Given the complexity involved, integrating global and local simulation and training systems with live, real-time field operations data is challenging under the best of circumstances. Legacy training simulators use different standards for data, voice and video that must be integrated with modern data-centric architectures that support both globally distributed information and cloud-based AI and ML systems. And all of this data must be presented with very high-fidelity visualization technologies like Unity and Unreal gaming engines, and with digital twin tools that provide a continuous operations view of mission assets.
One more thing – these technologies must use a vendor-neutral Modular Open Systems Architecture (MOSA) strategy that enables the rapid integration of new innovations on demand.
What enables this highly complex globally distributed world? Data Distribution Service™ (DDS) is a popular open standard managed by the Object Management Group® (OMG®). DDS is the connectivity framework that meets the stringent interoperability and real-time requirements supporting a wide swath of industries and is currently proven in thousands of deployed systems. DDS seamlessly stitches together legacy simulation standards and systems, while enabling the integration of new technologies to create new secure Live-Virtual-Constructive (LVC) training environments that can share real, augmented, and virtual realities. These environments can run in a single lab or across multiple sites around the globe, with response times matching physics-speed.
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Speakers
 Chip Downing Senior Market Development Director, Aerospace & Defense Real-Time Innovations, Inc, (RTI) Chip Downing is the Senior Market Development Director of Aerospace and Defense at Real-Time Innovations (RTI). In this position he manages RTI’s global aerospace and defense business and helps drive the RTI Connext product, now used in over 1,500 global systems, into the commercial and military aerospace market.
Mr. Downing currently serves as the VP, Ecosystem of the DDS Foundation, where he is tasked with growing the sphere of influence of the OMG DDS standard with organizations that have companion specifications. In addition, he also serves as the Chair of the FACE Consortium BWG Outreach Subcommittee, promoting the FACE approach globally.
A veteran of the embedded systems industry and an innovator for creating COTS safety certification for commercial RTOSs, he previously served as Senior Director of Aerospace & Defense at Wind River Systems, where he was responsible for the business development of the company’s global A&D markets. During his 14-year Wind River tenure, design wins grew for certified avionics products grew to more than 500 projects. Mr. Downing has also led sales, marketing, and consulting organizations at Esterel Technologies (now Ansys), Validated Software, OnCore Systems, and Mentor Graphics (now Siemens).
Mr. Downing has also led sales, marketing, and consulting organizations at Wind River, Esterel Technologies (now Ansys), Validated Software, OnCore Systems, and Mentor Graphics (now Siemens).
 Rob Proctor SR. FAE Real-Time Innovations Rob Proctor is a Sr. Field Application Engineer for Real-Time Innovations. He received his BS from Embry-Riddle Aeronautical University in Aerospace Studies and his MS from the University of South Florida in Engineering Management. Rob has over 20 years of experience in A&D Embedded SW development. Prior to his time as a Field Application Engineer, he developed and implemented real time embedded software at major Aerospace and Defense (A&D) Corporations. His roles have included developing software and system designs, mission-management and display processing systems. Rob is also involved with the SISO Layered Simulation Architecture (LSA) Study Group.
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